Conference papers

Conference papers (short and long, double-blind peer review)

  1. Pakanen, M. & Arhippainen, L. (2014) User Experiences with Web-Based 3D Virtual Travel Destination Marketing Portals – The Need for Visual Indication of Interactive 3D Elements. In Proc. OZCHI, ACM Press (2014).
  2. Ryymin, T., Rantakokko, A., Mattila, P. & Arhippainen, L. (2014) Developing Future 3D Virtual Learning Environments for High School and Vocational Education. In Proc. 4th European Immersive Education Summit. Vienna. 24th-26th Nov. 2014.
  3. Haukipuro, L., Väinämö, S. & Arhippainen, L. (2014). Citizen and Employee Involvement in Public Service Development Through User Driven Methods. In Proc. Engineering, Technology and Innovation (ICE), 2014 International ICE Conference, 23-25 June, Bergamo, Italy.
  4. Forest, F., Mallein, P. and Arhippainen, L. Paradoxical User Acceptance of Ambient Intelligent Systems – Sociology of User Experience Approach. In Proc. Academic MindTrek Conference, ACM Press (2013), 211-218.
  5. Arhippainen, L., and Pakanen, M. (2013). Utilizing Self-Expression Template Method in User Interface Design – Three Design Cases. In Proc. Academic MindTrek Conference, ACM Press (2013), 80-86.
  6. Arhippainen, L., Hickey, S., Pakanen, M. and Karhu, A. (2013). User Experiences of Service Applications on Two Similar 3D UIs with Different 3D Space Contexts. In Proc. Academic MindTrek Conference, ACM Press (2013), 95-98.
  7. Pakanen, M., Arhippainen, L., Hickey, S., and Karhu, A. (2013). Visual Indication of Interactive 3D Elements in 3D Virtual Environments. In Proc. Academic MindTrek Conference, ACM Press (2013), 1-4.
  8. Koskela, T., Arhippainen, L., Pouke, M., Karhu, A., and Hickey, S. (2013) User Experiences in ThrowIt: a Natural UI for Sharing Objects between Mobile Devices. In Proc. IEEE 7th International Conference on Next Generation Mobile Apps, Services and Technologies (NGMAST), IEEE Press (2013), 75-50. DOI 10.1109/NGMAST.2013.22
  9. Pakanen, M., Arhippainen, L.., Vatjus-Anttila, J.H. and Pakanen, O-P. (2013). Visual Indication While Sharing Items from a Private 3D Portal Room UI to Public Virtual Environments. In Proc 14th IFIP TC 13 International Conference, Cape Town, South Africa, September 2-6, 2013. Kotzé, P., Marsden, G., Lindgaard, G. Wesson, J. Winckler, M. (Eds.): INTERACT 2013. LNCS Volume 8120, 2013, Part IV. 737-744.
  10. Hickey, S., Karhu, A., Hyvärinen, J., Arhippainen, L. (2013). Interaction with Services using an Augmented Reality User Interface. In Proc. 15th International Conference on Human-Computer Interaction with Mobile Devices and Services (MobileHCI), August 27-30, Munich, Germany. ACM Press (2013), 456-459.
  11. Hickey, S., Arhippainen, L., Vatjus-Anttila, J.H. and Pakanen, M (2013). User Experience Study of Concurrent Virtual Environments with 2D Tab and 3D Portal UIs. In Proc. 19th ICE Conference, June 24-26, the Hague, the Netherlands.
  12. Arhippainen, L., Pakanen, M. and Hickey, S. (2013). Towards a 3D User Interface in a Tablet Device Context – An iterative Design and Evaluation Process. In Proc. 6th International Conference on Advances in Computer-Human Interactions (ACHI), ThinkMind Press (2013), 47-52.
  13. Arhippainen, L., Pakanen, M. and Hickey, S. (2013). Studying Depth in a 3D User Interface by a Paper Prototype as a Part of the Mixed Methods Evaluation Procedure. Early Phase User Experience Study. In Proc. 6th International Conference on Advances in Computer-Human Interactions (ACHI), ThinkMind Press (2013), 35-40.
  14. Pakanen, M., Arhippainen, L. and Hickey, S. (2013). Studying Four 3D GUI Metaphors in Virtual Environment in Tablet Context – Visual Design and Early Phase User Experience Evaluation. In Proc. 6th International Conference on Advances in Computer-Human Interactions (ACHI), ThinkMind Press (2013), 41-46.
  15. Sunnari, M., Arhippainen, L. Pakanen, M. & Hickey, S. (2012). Studying User Experiences of Autostereoscopic 3D Menu on Touch Screen Mobile Device. In Proc. 25th Annual Conference of the Australian Computer-Human Interaction Special Group (OZCHI), ACM Press (2012), 558-561.
  16. Hickey, S., Pakanen, M., & Arhippainen, L. (2012). A 3D UI for Service Multitasking in a 3D City Map. In Proc. 25th Annual Conference of the Australian Computer-Human Interaction Special Group (OZCHI), ACM Press (2012), 208-211.
  17. Pouke, M., Karhu, A., Hickey, S. & Arhippainen, L. (2012). Gaze Tracking and Non-Touch Gesture Based Interaction Method for Mobile 3D Virtual Spaces. In Proc. 25th Annual Conference of the Australian Computer-Human Interaction Special Group (OZCHI), ACM Press (2012), 505-512.
  18. Arhippainen, L., Pakanen, M. & Hickey, S. (2012). Designing 3D Virtual Music Club Spaces by Utilizing Mixed UX Methods: From Sketches to Self-Expression Method. In Proc. Academic MindTrek Conference, ACM Press (2012), 178-184.
  19. Pakanen, M., Arhippainen, L. & Hickey, S. (2012). Design and Evaluation of Icons for 3D GUI on Tablets. In Proc. Academic MindTrek Conference, ACM Press (2012), 203-206.
  20. Salo, K., Arhippainen, L. & Hickey, S. (2012). Design Guidelines for Hybrid 2D/3D User Interfaces on Tablet Devices – A User Experience Evaluation. In Proc. 5th International Conference on Advances in Computer-Human Interactions (ACHI), ThinkMind Press (2012), 180-185.
  21. Arhippainen, L., Pakanen, M., Hickey, S. and Mattila, P. (2011). User Experiences of 3D Virtual Learning Environment. In Proc. 15th MindTrek Conference, ACM Press (2011), 222-227.
  22. Arhippainen, L. & Hickey, S. (2011). Classifying Music User Groups and Identifying Needs for Mobile Virtual Music Services. Proc. 15th MindTrek Conference, ACM Press (2011), 191-196.
  23. Arhippainen, L. (2006) Adaptive Mobile Services: User Experiences and Design Parameters. The I International Conference on Multidisciplinary Information Sciences and Technologies, InSciT2006. (Ed.) V. P. Guerrero-Bote, 102-106.
  24. Arhippainen, L. & Forest, F. (2006) Future Proactive Services for Everyday Life. The I Int. Conference on Multidisciplinary Information Sciences and Technologies, InSciT2006. (Ed.) V. P. Guerrero-Bote. 122- 126.
  25. Forest, F. & Arhippainen, L. (2005) Social acceptance of proactive mobile services: observing and anticipating cultural aspects by a Sociology of User Experience method. In Proc. SOc-EuSAI’05. ACM Press (2005), 117- 122.
  26. Arhippainen, L., Rantakokko, T. & Tähti, M. (2004) Navigation with an Adaptive Mobile Map-Application: User Experiences of Gesture- and Context-Sensitiveness. Ubiquitous Computing Systems. Springer LNCS 3598, 62-73.
  27. Tähti, M., Rautio, V-M. & Arhippainen, L. (2004) Utilizing Context-Awareness in Office-Type Working Life. In Proceedings of the 3nd International Conference on Mobile and Ubiquitous Multimedia (MUM). ACM Press (2004), 79-84.
  28. Tähti, M. & Arhippainen, L. (2004) A Proposal of Collecting Emotions and Experiences. In Volume 2 in Interactive Experiences in HCI 2004, 195-198.
  29. Arhippainen, L., Rantakokko, T. & Tähti, M. (2004) Navigation with an Adaptive Mobile Map-Application: User Experiences of Gesture- and Context-Sensitiveness. The Second International Symposium on Ubiquitous Computing Systems (UCS) 2004.
  30. Arhippainen, L. & Tähti, M. (2003) Empirical Evaluation of User Experience in two Adaptive Mobile Application Prototypes. In Proc. the 2nd Int. Conference on Mobile and Ubiquitous Multimedia (MUM). ACM (2003), 27-34.
  31. Arhippainen, L. (2003) Capturing user experience for product design. IRIS26, the 26th Information Systems Research Seminar in Scandinavia. Porvoo. 9-12.8.2003.

Conference papers (short and long, Single-blind peer review)

  1. Mattila, P., Brauer, S., Arhippainen, L. & Rantakokko, A. (2013) Towards Immersive User-Friendly Future Learning Spaces in Education. In Proc. the 3rd European Immersive Education Summit. (Eds.) Gardner, M., Webb, M., Callaghan, V., Kloos, C.D. 111-122.
  2. Mattila, P., Krajnak, J., Arhippainen, L. & Brauer, S. (2012) Education in 3D Virtual Learning Environment – Case Virtual-Mustiala. In Proc. the 2nd European Immersive Education Summit. (Eds.) Gardner, M., Garnier, F., Kloos, C.D. 134-145.
  3. Mattila, P., Ryymin, T. & Arhippainen, L. (2011) Learn by playing with your information in a virtual 3D learning environment. In Proc. the 1st European Immersive Education Summit. (Eds.) Kloos, C.D.; Rueda, J.J.G.; Espiga, M.B.I. 98-109.
  4. Arhippainen, L. Adaptive Context-Aware Mobile Services – The User’s Point of View. MobileHCI’06 Doctoral Colloquium. Espoo, Finland. 12 September 2006.